60能卖?能的话给我也留个言...
jdjdj...
用webgl+unity3d听我的...
我也连不上数据库,报一样的错,楼主是否可以帮解释一下呢??
The model backing the 'MovieContext' context has changed since the database was created. Either manually delete/update the database, or call Database.SetInitializer with an IDatabaseInitializer instance. For example, the DropCreateDatabaseIfModelChanges strategy will automatically delete and recreate the database, and optionally seed it with new data.
这个问题已解决:只要在继承MovieContext类的构造方法中加上:Database.SetInitializer<MovieContext>(null);就好了.