邮件2/Pop3Command.cs
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using System;
using System.Collections.Generic;
using System.IO;
using System.Net.Sockets;
using System.Text;
using System.Threading;
namespace DotNet.Utilities
{
/// <summary>
/// This class represents a generic Pop3 command and
/// encapsulates the major operations when executing a
/// Pop3 command against a Pop3 Server.
/// </summary>
/// <typeparam name="T"></typeparam>
internal abstract class Pop3Command<T> : IDisposable where T : Pop3Response
{
public event Action<string> Trace;
protected void OnTrace(string message)
{
if (Trace != null)
{
Trace(message);
}
}
private const int BufferSize = 1024;
private const string MultilineMessageTerminator = "\r\n.\r\n";
private const string MessageTerminator = ".";
private ManualResetEvent _manualResetEvent;
private byte[] _buffer;
private MemoryStream _responseContents;
private Pop3State _validExecuteState;
public Pop3State ValidExecuteState
{
get { return _validExecuteState; }
}
private Stream _networkStream;
public Stream NetworkStream
{
get { return _networkStream; }
set { _networkStream = value; }
}
bool _isMultiline;
/// <summary>
/// Sets a value indicating whether this instance is multiline.
/// </summary>
/// <value>
/// <c>true</c> if this instance is multiline; otherwise, <c>false</c>.
/// </value>
protected bool IsMultiline
{
get
{
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