UC/NumberPanel.xaml.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace Lottery.UC
{
/// <summary>
/// NumberPanel.xaml 的交互逻辑
/// </summary>
public partial class NumberPanel : UserControl
{
//基础周期(秒)
private readonly int BASE_PERIOD = 5; //越小转的越快。
/// <summary>
/// 滚动速度(个/秒)
/// </summary>
private double _speed = 1;
/// <summary>
/// 转动速度
/// </summary>
public double Speed
{
get
{
return _speed;
}
set
{
_speed = value;
}
}
Storyboard storyboard1 = new Storyboard();
Storyboard storyboard2 = new Storyboard();
DoubleAnimation animation1 = new DoubleAnimation();
DoubleAnimation animation2 = new DoubleAnimation();
//字符列表
public readonly string[] NumberList = new string[] { "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15","16","17" };
public NumberPanel()
{
InitializeComponent();
//Init();
}
public void Init()
{
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