packages/NAudio.1.9.0/lib/uap10.0.10240/NAudio.xml

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<?xml version="1.0"?>
<doc>
    <assembly>
        <name>NAudio</name>
    </assembly>
    <members>
        <member name="T:NAudio.Codecs.ALawDecoder">
            <summary>
            a-law decoder
            based on code from:
            http://hazelware.luggle.com/tutorials/mulawcompression.html
            </summary>
        </member>
        <member name="F:NAudio.Codecs.ALawDecoder.ALawDecompressTable">
            <summary>
            only 512 bytes required, so just use a lookup
            </summary>
        </member>
        <member name="M:NAudio.Codecs.ALawDecoder.ALawToLinearSample(System.Byte)">
            <summary>
            Converts an a-law encoded byte to a 16 bit linear sample
            </summary>
            <param name="aLaw">a-law encoded byte</param>
            <returns>Linear sample</returns>
        </member>
        <member name="T:NAudio.Codecs.ALawEncoder">
            <summary>
            A-law encoder
            </summary>
        </member>
        <member name="M:NAudio.Codecs.ALawEncoder.LinearToALawSample(System.Int16)">
            <summary>
            Encodes a single 16 bit sample to a-law
            </summary>
            <param name="sample">16 bit PCM sample</param>
            <returns>a-law encoded byte</returns>
        </member>
        <member name="T:NAudio.Codecs.G722Codec">
            <summary>
            SpanDSP - a series of DSP components for telephony
            
            g722_decode.c - The ITU G.722 codec, decode part.
            
            Written by Steve Underwood &lt;steveu@coppice.org&gt;
            
            Copyright (C) 2005 Steve Underwood
            Ported to C# by Mark Heath 2011
            
            Despite my general liking of the GPL, I place my own contributions 
            to this code in the public domain for the benefit of all mankind -
            even the slimy ones who might try to proprietize my work and use it
            to my detriment.
             
            Based in part on a single channel G.722 codec which is:
            Copyright (c) CMU 1993
            Computer Science, Speech Group
            Chengxiang Lu and Alex Hauptmann
            </summary>
        </member>
        <member name="M:NAudio.Codecs.G722Codec.Saturate(System.Int32)">
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