WebRoot/fckeditor/editor/_source/internals/fckconfig.js

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/*
 * FCKeditor - The text editor for Internet - http://www.fckeditor.net
 * Copyright (C) 2003-2008 Frederico Caldeira Knabben
 *
 * == BEGIN LICENSE ==
 *
 * Licensed under the terms of any of the following licenses at your
 * choice:
 *
 *  - GNU General Public License Version 2 or later (the "GPL")
 *    http://www.gnu.org/licenses/gpl.html
 *
 *  - GNU Lesser General Public License Version 2.1 or later (the "LGPL")
 *    http://www.gnu.org/licenses/lgpl.html
 *
 *  - Mozilla Public License Version 1.1 or later (the "MPL")
 *    http://www.mozilla.org/MPL/MPL-1.1.html
 *
 * == END LICENSE ==
 *
 * Creates and initializes the FCKConfig object.
 */

var FCKConfig = FCK.Config = new Object() ;

/*
	For the next major version (probably 3.0) we should move all this stuff to
	another dedicated object and leave FCKConfig as a holder object for settings only).
*/

// Editor Base Path
if ( document.location.protocol == 'file:' )
{
	FCKConfig.BasePath = decodeURIComponent( document.location.pathname.substr(1) ) ;
	FCKConfig.BasePath = FCKConfig.BasePath.replace( /\\/gi, '/' ) ;

	// The way to address local files is different according to the OS.
	// In Windows it is file:// but in MacOs it is file:/// so let's get it automatically
	var sFullProtocol = document.location.href.match( /^(file\:\/{2,3})/ )[1] ;
	// #945 Opera does strange things with files loaded from the disk, and it fails in Mac to load xml files
	if ( FCKBrowserInfo.IsOpera )
		sFullProtocol += 'localhost/' ;

	FCKConfig.BasePath = sFullProtocol + FCKConfig.BasePath.substring( 0, FCKConfig.BasePath.lastIndexOf( '/' ) + 1) ;
}
else
	FCKConfig.BasePath = document.location.protocol + '//' + document.location.host +
		document.location.pathname.substring( 0, document.location.pathname.lastIndexOf( '/' ) + 1) ;

FCKConfig.FullBasePath = FCKConfig.BasePath ;

FCKConfig.EditorPath = FCKConfig.BasePath.replace( /editor\/$/, '' ) ;

// There is a bug in Gecko. If the editor is hidden on startup, an error is
// thrown when trying to get the screen dimensions.
try
{
	FCKConfig.ScreenWidth	= screen.width ;
	FCKConfig.ScreenHeight	= screen.height ;
}
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