vendor/golang.org/x/net/http2/writesched.go

(开头部分) 7KB

这里只显示每个文件的开头 60 行。登录后可以解锁完整代码。

// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package http2

import "fmt"

// WriteScheduler is the interface implemented by HTTP/2 write schedulers.
// Methods are never called concurrently.
type WriteScheduler interface {
	// OpenStream opens a new stream in the write scheduler.
	// It is illegal to call this with streamID=0 or with a streamID that is
	// already open -- the call may panic.
	OpenStream(streamID uint32, options OpenStreamOptions)

	// CloseStream closes a stream in the write scheduler. Any frames queued on
	// this stream should be discarded. It is illegal to call this on a stream
	// that is not open -- the call may panic.
	CloseStream(streamID uint32)

	// AdjustStream adjusts the priority of the given stream. This may be called
	// on a stream that has not yet been opened or has been closed. Note that
	// RFC 7540 allows PRIORITY frames to be sent on streams in any state. See:
	// https://tools.ietf.org/html/rfc7540#section-5.1
	AdjustStream(streamID uint32, priority PriorityParam)

	// Push queues a frame in the scheduler. In most cases, this will not be
	// called with wr.StreamID()!=0 unless that stream is currently open. The one
	// exception is RST_STREAM frames, which may be sent on idle or closed streams.
	Push(wr FrameWriteRequest)

	// Pop dequeues the next frame to write. Returns false if no frames can
	// be written. Frames with a given wr.StreamID() are Pop'd in the same
	// order they are Push'd. No frames should be discarded except by CloseStream.
	Pop() (wr FrameWriteRequest, ok bool)
}

// OpenStreamOptions specifies extra options for WriteScheduler.OpenStream.
type OpenStreamOptions struct {
	// PusherID is zero if the stream was initiated by the client. Otherwise,
	// PusherID names the stream that pushed the newly opened stream.
	PusherID uint32
}

// FrameWriteRequest is a request to write a frame.
type FrameWriteRequest struct {
	// write is the interface value that does the writing, once the
	// WriteScheduler has selected this frame to write. The write
	// functions are all defined in write.go.
	write writeFramer

	// stream is the stream on which this frame will be written.
	// nil for non-stream frames like PING and SETTINGS.
	stream *stream

	// done, if non-nil, must be a buffered channel with space for
	// 1 message and is sent the return value from write (or an
	// earlier error) when the frame has been written.
	done chan error
后面还有 188 行代码,解锁后查看完整代码

24 小时内免费解锁 3 个项目,之后 1 积分/个。 规则说明

AI 解读

登录后可用,每次 10 积分,解读结果公开显示在下面。

还没有人解读过这个文件。