TrainSignManage/WebFrame/bower_components/jvectormap/src/map-object.js
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jvm.MapObject = function(config){};
jvm.MapObject.prototype.getLabelText = function(key){
var text;
if (this.config.label) {
if (typeof this.config.label.render === 'function') {
text = this.config.label.render(key);
} else {
text = key;
}
} else {
text = null;
}
return text;
}
jvm.MapObject.prototype.getLabelOffsets = function(key){
var offsets;
if (this.config.label) {
if (typeof this.config.label.offsets === 'function') {
offsets = this.config.label.offsets(key);
} else if (typeof this.config.label.offsets === 'object') {
offsets = this.config.label.offsets[key];
}
}
return offsets || [0, 0];
}
/**
* Set hovered state to the element. Hovered state means mouse cursor is over element. Styles will be updates respectively.
* @param {Boolean} isHovered <code>true</code> to make element hovered, <code>false</code> otherwise.
*/
jvm.MapObject.prototype.setHovered = function(isHovered){
if (this.isHovered !== isHovered) {
this.isHovered = isHovered;
this.shape.isHovered = isHovered;
this.shape.updateStyle();
if (this.label) {
this.label.isHovered = isHovered;
this.label.updateStyle();
}
}
};
/**
* Set selected state to the element. Styles will be updates respectively.
* @param {Boolean} isSelected <code>true</code> to make element selected, <code>false</code> otherwise.
*/
jvm.MapObject.prototype.setSelected = function(isSelected){
if (this.isSelected !== isSelected) {
this.isSelected = isSelected;
this.shape.isSelected = isSelected;
this.shape.updateStyle();
if (this.label) {
this.label.isSelected = isSelected;
this.label.updateStyle();
}
jvm.$(this.shape).trigger('selected', [isSelected]);
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