src/main/webapp/resources/assets2/js/speed/canvasgauge-coustom.js
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/*
* canvasgauge.js
*
* Copyright 2013 Pedro A. Melendez <lazy.chino@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*
*
*/
function _maxLength(str1, str2) {
if(str1.length > str2.length) {
return str1;
}
else {
return str2;
}
}
function __horizontal__( g ) {// updates drawing
g.ctx.clearRect(0, 0, g.width, g.height); //clear canvas before drawing
g.ctx.fillStyle = g.bgColor; // draw background rectangle
g.ctx.fillRect(0,
0,
g.width,
g.height
);
g.ctx.fillStyle = g.color; // draw value rectangle
g.ctx.fillRect(0,
0,
(g.value-g.min)/(g.max-g.min)*(g.width-g.textMax),
g.height
);
}
function __needle__( g ) {
g.ctx.clearRect(0, 0, g.width, g.height);
var H = g.height/2;
var W = g.width/2;
// draw background circle
g.ctx.fillStyle="#FFFFFF";
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