NetBarManageSystem/Form_login.Designer.cs
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namespace NetBarManageSystem_lihang
{
partial class Form_login
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form_login));
this.lbl_name = new System.Windows.Forms.Label();
this.txt_name = new System.Windows.Forms.TextBox();
this.txt_pwd = new System.Windows.Forms.TextBox();
this.lbl_pwd = new System.Windows.Forms.Label();
this.btn_dl = new System.Windows.Forms.Button();
this.lbl_namets = new System.Windows.Forms.Label();
this.lbl_pwdts = new System.Windows.Forms.Label();
this.btn_qx = new System.Windows.Forms.Button();
this.lbl_line = new System.Windows.Forms.Label();
this.lbl_sryzm = new System.Windows.Forms.Label();
this.btn_sx = new System.Windows.Forms.Button();
this.lbl_yzm = new System.Windows.Forms.Label();
this.txt_sryzm = new System.Windows.Forms.TextBox();
this.skinEngine1 = new Sunisoft.IrisSkin.SkinEngine(((System.ComponentModel.Component)(this)));
this.SuspendLayout();
//
// lbl_name
//
this.lbl_name.AutoSize = true;
this.lbl_name.Location = new System.Drawing.Point(40, 23);
this.lbl_name.Name = "lbl_name";
this.lbl_name.Size = new System.Drawing.Size(47, 12);
this.lbl_name.TabIndex = 0;
this.lbl_name.Text = "用户名:";
//
// txt_name
//
this.txt_name.Location = new System.Drawing.Point(88, 20);
this.txt_name.MaxLength = 12;
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