public/static/common/js/plugin/noUiSlider/jquery.nouislider.js
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/* noUiSlider - refreshless.com/nouislider/ */
(function($, UNDEF){
$.fn.noUiSlider = function( options ){
var namespace = '.nui'
// Create a shorthand for document event binding
,all = $(document)
// Create a map of touch and mouse actions
,actions = {
start: 'mousedown' + namespace + ' touchstart' + namespace
,move: 'mousemove' + namespace + ' touchmove' + namespace
,end: 'mouseup' + namespace + ' touchend' + namespace
}
// Make a copy of the current val function.
,$VAL = $.fn.val
// Define a set of standard HTML classes for
// the various structures noUiSlider uses.
,clsList = [
'noUi-base' // 0
,'noUi-origin' // 1
,'noUi-handle' // 2
,'noUi-input' // 3
,'noUi-active' // 4
,'noUi-state-tap' // 5
,'noUi-target' // 6
,'-lower' // 7
,'-upper' // 8
,'noUi-connect' // 9
,'noUi-vertical' // 10
,'noUi-horizontal' // 11
,'handles' // 12
,'noUi-background' // 13
,'noUi-z-index' // 14
]
// Define an extendible object with base classes for the various
// structure elements in the slider. These can be extended by simply
// pushing to the array, which reduces '.addClass()' calls.
,stdCls = {
base: [clsList[0], clsList[13]]
,origin: [clsList[1]]
,handle: [clsList[2]]
}
// The percentage object contains some well tested math to turn values
// to and from percentages. It can be a bit strange to wrap your head
// around the individual calls, but they'll do their job with all positive
// and negative input values.
,percentage = {
to: function ( range, value ) {
value = range[0] < 0 ? value + Math.abs(range[0]) : value - range[0];
return (value * 100) / this.len(range);
}
,from: function ( range, value ) {
return (value * 100) / this.len(range);
}
,is: function ( range, value ) {
return ((value * this.len(range)) / 100) + range[0];
}
,len: function ( range ) {
return (range[0] > range[1] ? range[0] - range[1] : range[1] - range[0]);
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