矩形/Form1.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace 矩形
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
//图片列表
private string Img1Path = Application.StartupPath + "\\test.jpg";
//存储矩形列表
List<Rectangle> PictureCuttingList = new List<Rectangle>();
//边长
int SideLength = 180;
private void Form1_Load(object sender, EventArgs e)
{
}
private void Button_Examine_Click(object sender, EventArgs e)
{
if (!System.IO.File.Exists(Img1Path))
{
Console.WriteLine("图片路径不存在:" + Img1Path);
return;
}
Bitmap bitmaps = new Bitmap(Img1Path);
Random random = new Random();
PictureCuttingList.Clear();
PictureBox_Coincide.Image = null;
for (int i = 0; i < 2; i++)
{
int x = random.Next(10, bitmaps.Width - SideLength);
int y = random.Next(10, bitmaps.Height - SideLength);
PictureCuttingList.Add(new Rectangle(new Point(x, y), new Size(SideLength, SideLength)));
}
//给图片画矩形
PictureBox_Template.Image = PaintingRectangle(PictureCuttingList, bitmaps);
//判断两个矩形是否相交
Rectangle rectangle1 = PictureCuttingList[0];
Rectangle rectangle2 = PictureCuttingList[1];
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