code/Athena0.0.1/common/Util/Attributes/EntityAttribute.cs
(完整代码) 1KBusing System;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Reflection;
namespace Athena.common.Util.Attributes
{
/// <summary>
/// 获取实体类Attribute自定义属性
/// </summary>
public class EntityAttribute
{
/// <summary>
/// 获取实体对象Key
/// </summary>
/// <returns></returns>
public static string GetEntityKey<T>()
{
Type type = typeof(T);
PropertyInfo[] props = type.GetProperties();
foreach (PropertyInfo prop in props)
{
foreach (System.Attribute attr in prop.GetCustomAttributes(true))
{
KeyAttribute keyattribute = attr as KeyAttribute;
if (keyattribute != null)
{
return prop.Name;
}
}
}
return null;
}
/// <summary>
/// 获取实体对象表名
/// </summary>
/// <returns></returns>
public static string GetEntityTable<T>()
{
Type objTye = typeof(T);
string entityName = "";
var tableAttribute = objTye.GetCustomAttributes(true).OfType<TableAttribute>();
var descriptionAttributes = tableAttribute as TableAttribute[] ?? tableAttribute.ToArray();
if (descriptionAttributes.Any())
entityName = descriptionAttributes.ToList()[0].Name;
else
{
entityName = objTye.Name;
}
return entityName;
}
}
}
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