FormMain.Designer.cs
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namespace RotateText
{
partial class FormMain
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.lblRotatePt = new System.Windows.Forms.Label();
this.lblRotateInrect = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// lblRotatePt
//
this.lblRotatePt.AutoSize = true;
this.lblRotatePt.Location = new System.Drawing.Point(26, 24);
this.lblRotatePt.Name = "lblRotatePt";
this.lblRotatePt.Size = new System.Drawing.Size(65, 12);
this.lblRotatePt.TabIndex = 0;
this.lblRotatePt.Text = "根据点旋转";
//
// lblRotateInrect
//
this.lblRotateInrect.AutoSize = true;
this.lblRotateInrect.Location = new System.Drawing.Point(26, 123);
this.lblRotateInrect.Name = "lblRotateInrect";
this.lblRotateInrect.Size = new System.Drawing.Size(65, 12);
this.lblRotateInrect.TabIndex = 1;
this.lblRotateInrect.Text = "矩形内旋转";
//
// FormMain
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(764, 482);
this.Controls.Add(this.lblRotateInrect);
this.Controls.Add(this.lblRotatePt);
this.Name = "FormMain";
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