packages/MaterialDesignThemes.2.5.1/src/net45/Ripple.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
namespace MaterialDesignThemes.Wpf
{
[TemplateVisualState(GroupName = "CommonStates", Name = TemplateStateNormal)]
[TemplateVisualState(GroupName = "CommonStates", Name = TemplateStateMousePressed)]
[TemplateVisualState(GroupName = "CommonStates", Name = TemplateStateMouseOut)]
public class Ripple : ContentControl
{
public const string TemplateStateNormal = "Normal";
public const string TemplateStateMousePressed = "MousePressed";
public const string TemplateStateMouseOut = "MouseOut";
private static readonly HashSet<Ripple> PressedInstances = new HashSet<Ripple>();
static Ripple()
{
DefaultStyleKeyProperty.OverrideMetadata(typeof(Ripple), new FrameworkPropertyMetadata(typeof(Ripple)));
EventManager.RegisterClassHandler(typeof(ContentControl), Mouse.PreviewMouseUpEvent, new MouseButtonEventHandler(MouseButtonEventHandler), true);
EventManager.RegisterClassHandler(typeof(ContentControl), Mouse.MouseMoveEvent, new MouseEventHandler(MouseMoveEventHandler), true);
EventManager.RegisterClassHandler(typeof(Popup), Mouse.PreviewMouseUpEvent, new MouseButtonEventHandler(MouseButtonEventHandler), true);
EventManager.RegisterClassHandler(typeof(Popup), Mouse.MouseMoveEvent, new MouseEventHandler(MouseMoveEventHandler), true);
}
public Ripple()
{
SizeChanged += OnSizeChanged;
}
private static void MouseButtonEventHandler(object sender, MouseButtonEventArgs e)
{
foreach (var ripple in PressedInstances)
{
// adjust the transition scale time according to the current animated scale
var scaleTrans = ripple.Template.FindName("ScaleTransform", ripple) as ScaleTransform;
if (scaleTrans != null)
{
double currentScale = scaleTrans.ScaleX;
var newTime = TimeSpan.FromMilliseconds(300 * (1.0 - currentScale));
// change the scale animation according to the current scale
var scaleXKeyFrame = ripple.Template.FindName("MousePressedToNormalScaleXKeyFrame", ripple) as EasingDoubleKeyFrame;
if (scaleXKeyFrame != null)
{
scaleXKeyFrame.KeyTime = KeyTime.FromTimeSpan(newTime);
}
var scaleYKeyFrame = ripple.Template.FindName("MousePressedToNormalScaleYKeyFrame", ripple) as EasingDoubleKeyFrame;
if (scaleYKeyFrame != null) {
scaleYKeyFrame.KeyTime = KeyTime.FromTimeSpan(newTime);
}
}
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