Form1.Designer.cs

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namespace B站自动抽奖
{
    partial class Form1
    {
        /// <summary>
        ///  Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        ///  Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        ///  Required method for Designer support - do not modify
        ///  the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            components = new System.ComponentModel.Container();
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
            timer1 = new System.Windows.Forms.Timer(components);
            txt_dynamic = new TextBox();
            num_fans = new NumericUpDown();
            label2 = new Label();
            pictureBox1 = new PictureBox();
            label6 = new Label();
            txt_UP = new TextBox();
            lab_fans = new Label();
            button2 = new Button();
            label9 = new Label();
            label10 = new Label();
            textBox_Process = new TextBox();
            label12 = new Label();
            timer2 = new System.Windows.Forms.Timer(components);
            groupBox1 = new GroupBox();
            label7 = new Label();
            label5 = new Label();
            numericUpDown2 = new NumericUpDown();
            num_refresh = new NumericUpDown();
            button1 = new Button();
            num_view = new NumericUpDown();
            che_view = new CheckBox();
            num_forwar = new NumericUpDown();
            che_forwar = new CheckBox();
            che_fans = new CheckBox();
            groupBox3 = new GroupBox();
            linkLabel1 = new LinkLabel();
            groupBox2 = new GroupBox();
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