Form1.Designer.cs
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namespace GuestHert
{
partial class Form1
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
this.welcome = new System.Windows.Forms.Label();
this.startPanl = new System.Windows.Forms.Panel();
this.startGame = new System.Windows.Forms.Button();
this.button1 = new System.Windows.Forms.Button();
this.gamePanl = new System.Windows.Forms.Panel();
this.viewPanl = new System.Windows.Forms.Panel();
this.jixu = new System.Windows.Forms.Button();
this.trueTxt = new System.Windows.Forms.Label();
this.trueImg = new System.Windows.Forms.Panel();
this.btnOk = new System.Windows.Forms.Button();
this.txtlabel = new System.Windows.Forms.Label();
this.gamex = new System.Windows.Forms.Label();
this.yScorll = new System.Windows.Forms.VScrollBar();
this.imageArr = new System.Windows.Forms.ImageList(this.components);
this.startPanl.SuspendLayout();
this.gamePanl.SuspendLayout();
this.viewPanl.SuspendLayout();
this.SuspendLayout();
//
// welcome
//
this.welcome.AutoSize = true;
this.welcome.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
this.welcome.Location = new System.Drawing.Point(109, 52);
this.welcome.Name = "welcome";
this.welcome.Size = new System.Drawing.Size(137, 12);
this.welcome.TabIndex = 0;
this.welcome.Text = "欢迎来到神奇猜心术游戏";
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