ckeditor/_source/core/command.js
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/*
Copyright (c) 2003-2011, CKSource - Frederico Knabben. All rights reserved.
For licensing, see LICENSE.html or http://ckeditor.com/license
*/
/**
* Creates a command class instance.
* @class Represents a command that can be executed on an editor instance.
* @param {CKEDITOR.editor} editor The editor instance this command will be
* related to.
* @param {CKEDITOR.commandDefinition} commandDefinition The command
* definition.
* @augments CKEDITOR.event
* @example
* var command = new CKEDITOR.command( editor,
* {
* exec : function( editor )
* {
* alert( editor.document.getBody().getHtml() );
* }
* });
*/
CKEDITOR.command = function( editor, commandDefinition )
{
/**
* Lists UI items that are associated to this command. This list can be
* used to interact with the UI on command execution (by the execution code
* itself, for example).
* @type Array
* @example
* alert( 'Number of UI items associated to this command: ' + command.<b>uiItems</b>.length );
*/
this.uiItems = [];
/**
* Executes the command.
* @param {Object} [data] Any data to pass to the command. Depends on the
* command implementation and requirements.
* @returns {Boolean} A boolean indicating that the command has been
* successfully executed.
* @example
* command.<b>exec()</b>; // The command gets executed.
*/
this.exec = function( data )
{
if ( this.state == CKEDITOR.TRISTATE_DISABLED )
return false;
if ( this.editorFocus ) // Give editor focus if necessary (#4355).
editor.focus();
return ( commandDefinition.exec.call( this, editor, data ) !== false );
};
CKEDITOR.tools.extend( this, commandDefinition,
// Defaults
/** @lends CKEDITOR.command.prototype */
{
/**
* The editor modes within which the command can be executed. The
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