src/Fierce.Mvc/wwwroot/content/easyui/insdep/plugin/Highcharts-5.0.0/examples/heatmap-canvas/index.htm
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<!DOCTYPE HTML>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Highcharts Example</title>
<script type="text/javascript" src="http://cdn.hcharts.cn/jquery/jquery-1.8.3.min.js"></script>
<style type="text/css">
${demo.css}
</style>
<script type="text/javascript">
$(function () {
/**
* This plugin extends Highcharts in two ways:
* - Use HTML5 canvas instead of SVG for rendering of the heatmap squares. Canvas
* outperforms SVG when it comes to thousands of single shapes.
* - Add a K-D-tree to find the nearest point on mouse move. Since we no longer have SVG shapes
* to capture mouseovers, we need another way of detecting hover points for the tooltip.
*/
(function (H) {
var Series = H.Series,
each = H.each;
/**
* Create a hidden canvas to draw the graph on. The contents is later copied over
* to an SVG image element.
*/
Series.prototype.getContext = function () {
if (!this.canvas) {
this.canvas = document.createElement('canvas');
this.canvas.setAttribute('width', this.chart.chartWidth);
this.canvas.setAttribute('height', this.chart.chartHeight);
this.image = this.chart.renderer.image('', 0, 0, this.chart.chartWidth, this.chart.chartHeight).add(this.group);
this.ctx = this.canvas.getContext('2d');
}
return this.ctx;
};
/**
* Draw the canvas image inside an SVG image
*/
Series.prototype.canvasToSVG = function () {
this.image.attr({ href: this.canvas.toDataURL('image/png') });
};
/**
* Wrap the drawPoints method to draw the points in canvas instead of the slower SVG,
* that requires one shape each point.
*/
H.wrap(H.seriesTypes.heatmap.prototype, 'drawPoints', function () {
var ctx = this.getContext();
if (ctx) {
// draw the columns
each(this.points, function (point) {
var plotY = point.plotY,
shapeArgs,
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