Form1.Designer.cs
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namespace USBAutoPlayer
{
partial class Form1
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
this.axWindowsMediaPlayer1 = new AxWMPLib.AxWindowsMediaPlayer();
this.notifyIcon1 = new System.Windows.Forms.NotifyIcon(this.components);
((System.ComponentModel.ISupportInitialize)(this.axWindowsMediaPlayer1)).BeginInit();
this.SuspendLayout();
//
// axWindowsMediaPlayer1
//
this.axWindowsMediaPlayer1.Enabled = true;
this.axWindowsMediaPlayer1.Location = new System.Drawing.Point(-2, 1);
this.axWindowsMediaPlayer1.Name = "axWindowsMediaPlayer1";
this.axWindowsMediaPlayer1.OcxState = ((System.Windows.Forms.AxHost.State)(resources.GetObject("axWindowsMediaPlayer1.OcxState")));
this.axWindowsMediaPlayer1.Size = new System.Drawing.Size(318, 385);
this.axWindowsMediaPlayer1.TabIndex = 0;
this.axWindowsMediaPlayer1.PlayStateChange += new AxWMPLib._WMPOCXEvents_PlayStateChangeEventHandler(this.axWindowsMediaPlayer1_PlayStateChange);
this.axWindowsMediaPlayer1.Enter += new System.EventHandler(this.axWindowsMediaPlayer1_Enter);
//
// notifyIcon1
//
this.notifyIcon1.Icon = ((System.Drawing.Icon)(resources.GetObject("notifyIcon1.Icon")));
this.notifyIcon1.Text = "U盘播放";
this.notifyIcon1.MouseDoubleClick += new System.Windows.Forms.MouseEventHandler(this.notifyIcon1_MouseDoubleClick);
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.AutoSize = true;
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