Game2048.sln
(完整代码) 1KB
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31613.86
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game2048", "Game2048\Game2048.csproj", "{67D14282-554A-4EEE-BD14-466B4012C754}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{67D14282-554A-4EEE-BD14-466B4012C754}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{67D14282-554A-4EEE-BD14-466B4012C754}.Debug|Any CPU.Build.0 = Debug|Any CPU
{67D14282-554A-4EEE-BD14-466B4012C754}.Release|Any CPU.ActiveCfg = Release|Any CPU
{67D14282-554A-4EEE-BD14-466B4012C754}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {F37BC13B-9119-44D3-A637-EAAF874E5415}
EndGlobalSection
EndGlobal
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