Game2048.sln

(完整代码) 1KB


Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31613.86
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game2048", "Game2048\Game2048.csproj", "{67D14282-554A-4EEE-BD14-466B4012C754}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|Any CPU = Debug|Any CPU
		Release|Any CPU = Release|Any CPU
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{67D14282-554A-4EEE-BD14-466B4012C754}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
		{67D14282-554A-4EEE-BD14-466B4012C754}.Debug|Any CPU.Build.0 = Debug|Any CPU
		{67D14282-554A-4EEE-BD14-466B4012C754}.Release|Any CPU.ActiveCfg = Release|Any CPU
		{67D14282-554A-4EEE-BD14-466B4012C754}.Release|Any CPU.Build.0 = Release|Any CPU
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
	GlobalSection(ExtensibilityGlobals) = postSolution
		SolutionGuid = {F37BC13B-9119-44D3-A637-EAAF874E5415}
	EndGlobalSection
EndGlobal

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