game/mao2/resource/launcher/egret_loader.js
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/**
* Copyright (c) 2014,Egret-Labs.org
* All rights reserved.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the Egret-Labs.org nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY EGRET-LABS.ORG AND CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL EGRET-LABS.ORG AND CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
egret_h5 = {};
egret_h5.prefix = "";
egret_h5.loadScript = function (list, callback) {
var loaded = 0;
var loadNext = function () {
egret_h5.loadSingleScript(egret_h5.prefix + list[loaded], function () {
loaded++;
if (loaded >= list.length) {
callback();
}
else {
loadNext();
}
})
};
loadNext();
}
egret_h5.loadSingleScript = function (src, callback) {
var s = document.createElement('script');
if (s.hasOwnProperty("async")) {
s.async = false;
}
s.src = src;
s.addEventListener('load', function () {
this.removeEventListener('load', arguments.callee, false);
callback();
}, false);
document.body.appendChild(s);
}
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