static/js/index.js
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function Ship(ctx){
gameMonitor.im.loadImage(['static/img/player.png']);
this.width = 80;
this.height = 80;
this.left = gameMonitor.w/2 - this.width/2;
this.top = gameMonitor.h - 2*this.height;
this.player = gameMonitor.im.createImage('static/img/player.png');
this.paint = function(){
ctx.drawImage(this.player, this.left, this.top, this.width, this.height);
}
this.setPosition = function(event){
if(gameMonitor.isMobile()){
var tarL = event.changedTouches[0].clientX;
var tarT = event.changedTouches[0].clientY;
}
else{
var tarL = event.offsetX;
var tarT = event.offsetY;
}
this.left = tarL - this.width/2 - 16;
this.top = tarT - this.height/2;
if(this.left<0){
this.left = 0;
}
if(this.left>320-this.width){
this.left = 320-this.width;
}
if(this.top<0){
this.top = 0;
}
if(this.top>gameMonitor.h - this.height){
this.top = gameMonitor.h - this.height;
}
this.paint();
}
this.controll = function(){
var _this = this;
var stage = $('#gamepanel');
var currentX = this.left,
currentY = this.top,
move = false;
stage.on(gameMonitor.eventType.start, function(event){
_this.setPosition(event);
move = true;
}).on(gameMonitor.eventType.end, function(){
move = false;
}).on(gameMonitor.eventType.move, function(event){
event.preventDefault();
if(move){
_this.setPosition(event);
}
});
}
this.eat = function(foodlist){
for(var i=foodlist.length-1; i>=0; i--){
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