Conris.Utility/CodeTimer.cs
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//采用接口
//public class TestSleep3000 : IAction
//{
// #region IAction Members
// public void Action()
// {
// Thread.Sleep(3000);
// }
// #endregion
//}
//CodeTimer.Time("Thread Sleep", 1, new TestSleep3000());
//采用委托
//CodeTimer.Time("Thread Sleep", 1, delegate() { Thread.Sleep(3000); });
using System;
using System.Collections.Generic;
using System.Text;
using System.Diagnostics;
using System.Threading;
using System.Runtime.InteropServices;
namespace Conris.Utility
{
public interface IAction
{
void Action();
}
public static class CodeTimer
{
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool GetThreadTimes(IntPtr hThread, out long lpCreationTime,
out long lpExitTime, out long lpKernelTime, out long lpUserTime);
[DllImport("kernel32.dll")]
static extern IntPtr GetCurrentThread();
public delegate void ActionDelegate();
private static long GetCurrentThreadTimes()
{
long l;
long kernelTime, userTimer;
GetThreadTimes(GetCurrentThread(), out l, out l, out kernelTime,
out userTimer);
return kernelTime + userTimer;
}
static CodeTimer()
{
Process.GetCurrentProcess().PriorityClass = ProcessPriorityClass.High;
Thread.CurrentThread.Priority = ThreadPriority.Highest;
}
public static void Time(string name, int iteration, ActionDelegate action)
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