Song.Entities/DownloadOS.cs
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namespace Song.Entities {
using System;
/// <summary>
/// 表名:DownloadOS 主键列:Dos_Id
/// </summary>
[SerializableAttribute()]
public partial class DownloadOS : WeiSha.Data.Entity {
protected Int32 _Dos_Id;
protected String _Dos_Name;
protected String _Dos_Intro;
protected Boolean _Dos_IsUse;
protected Int32? _Dos_Tax;
protected Int32? _Org_Id;
protected String _Org_Name;
/// <summary>
/// -1
/// </summary>
public Int32 Dos_Id {
get {
return this._Dos_Id;
}
set {
this.OnPropertyValueChange(_.Dos_Id, _Dos_Id, value);
this._Dos_Id = value;
}
}
/// <summary>
/// -1
/// </summary>
public String Dos_Name {
get {
return this._Dos_Name;
}
set {
this.OnPropertyValueChange(_.Dos_Name, _Dos_Name, value);
this._Dos_Name = value;
}
}
/// <summary>
/// -1
/// </summary>
public String Dos_Intro {
get {
return this._Dos_Intro;
}
set {
this.OnPropertyValueChange(_.Dos_Intro, _Dos_Intro, value);
this._Dos_Intro = value;
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