target/classes/static/assembly/login/jparticle.min.js
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!function(e) {
"use strict";
var t, n;
n = {},
e.fn.jParticle = function(n) {
return this.each(function(i, a) {
"object" == typeof a.sandbox && e(a).removeJParticle(),
a.sandbox = t(a, n)
}),
this
}
,
e.fn.removeJParticle = function() {
return this.each(function(e, t) {
t.sandbox && (t.sandbox.remove(),
delete t.sandbox)
}),
this
}
,
e.fn.freezeJParticle = function() {
return this.each(function(e, t) {
t.sandbox && t.sandbox.freeze()
}),
this
}
,
e.fn.unfreezeJParticle = function() {
return this.each(function(e, t) {
t.sandbox && t.sandbox.unfreeze()
}),
this
}
,
t = function(t, i) {
var a, o;
return a = {},
a.canvas = {},
a.mouse = {},
a.particles = [],
a.isAnimated = !1,
a.initialize = function(e, t) {
a.initParams(t),
a.initHTML(e),
a.initParticles(),
a.initEvents(),
a.initAnimation()
}
,
a.initParams = function(t) {
t && t.color && (!t.particle || t.particle && !t.particle.color) && (t.particle || (t.particle = {}),
t.particle.color = t.color),
a.params = e.extend({
particlesNumber: 100,
linkDist: 50,
createLinkDist: 150,
disableLinks: !1,
disableMouse: !1,
background: "black",
color: "white",
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