target/classes/static/assembly/login/jparticle.min.js

(开头部分) 9KB

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!function(e) {
    "use strict";
    var t, n;
    n = {},
    e.fn.jParticle = function(n) {
        return this.each(function(i, a) {
            "object" == typeof a.sandbox && e(a).removeJParticle(),
            a.sandbox = t(a, n)
        }),
        this
    }
    ,
    e.fn.removeJParticle = function() {
        return this.each(function(e, t) {
            t.sandbox && (t.sandbox.remove(),
            delete t.sandbox)
        }),
        this
    }
    ,
    e.fn.freezeJParticle = function() {
        return this.each(function(e, t) {
            t.sandbox && t.sandbox.freeze()
        }),
        this
    }
    ,
    e.fn.unfreezeJParticle = function() {
        return this.each(function(e, t) {
            t.sandbox && t.sandbox.unfreeze()
        }),
        this
    }
    ,
    t = function(t, i) {
        var a, o;
        return a = {},
        a.canvas = {},
        a.mouse = {},
        a.particles = [],
        a.isAnimated = !1,
        a.initialize = function(e, t) {
            a.initParams(t),
            a.initHTML(e),
            a.initParticles(),
            a.initEvents(),
            a.initAnimation()
        }
        ,
        a.initParams = function(t) {
            t && t.color && (!t.particle || t.particle && !t.particle.color) && (t.particle || (t.particle = {}),
            t.particle.color = t.color),
            a.params = e.extend({
                particlesNumber: 100,
                linkDist: 50,
                createLinkDist: 150,
                disableLinks: !1,
                disableMouse: !1,
                background: "black",
                color: "white",
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