Main.Designer.cs
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namespace DrinkWaterReminder
{
partial class Main
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Main));
this.numericUpDown = new System.Windows.Forms.NumericUpDown();
this.btnSure = new System.Windows.Forms.Button();
this.timer = new System.Windows.Forms.Timer(this.components);
this.notifyIcon = new System.Windows.Forms.NotifyIcon(this.components);
this.label = new System.Windows.Forms.Label();
this.label1 = new System.Windows.Forms.Label();
this.panel1 = new System.Windows.Forms.Panel();
this.closeBtn = new System.Windows.Forms.PictureBox();
this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.panel2 = new System.Windows.Forms.Panel();
this.label3 = new System.Windows.Forms.Label();
((System.ComponentModel.ISupportInitialize)(this.numericUpDown)).BeginInit();
this.panel1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.closeBtn)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.panel2.SuspendLayout();
this.SuspendLayout();
//
// numericUpDown
//
this.numericUpDown.Font = new System.Drawing.Font("楷体", 10.5F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.numericUpDown.ForeColor = System.Drawing.Color.DarkGreen;
this.numericUpDown.Increment = new decimal(new int[] {
10,
0,
0,
0});
this.numericUpDown.Location = new System.Drawing.Point(68, 13);
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