vendor/symfony/var-dumper/Cloner/VarCloner.php
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<?php
/*
* This file is part of the Symfony package.
*
* (c) Fabien Potencier <fabien@symfony.com>
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
namespace Symfony\Component\VarDumper\Cloner;
/**
* @author Nicolas Grekas <p@tchwork.com>
*/
class VarCloner extends AbstractCloner
{
private static $gid;
private static $arrayCache = [];
/**
* {@inheritdoc}
*/
protected function doClone($var)
{
$len = 1; // Length of $queue
$pos = 0; // Number of cloned items past the minimum depth
$refsCounter = 0; // Hard references counter
$queue = [[$var]]; // This breadth-first queue is the return value
$indexedArrays = []; // Map of queue indexes that hold numerically indexed arrays
$hardRefs = []; // Map of original zval ids to stub objects
$objRefs = []; // Map of original object handles to their stub object counterpart
$objects = []; // Keep a ref to objects to ensure their handle cannot be reused while cloning
$resRefs = []; // Map of original resource handles to their stub object counterpart
$values = []; // Map of stub objects' ids to original values
$maxItems = $this->maxItems;
$maxString = $this->maxString;
$minDepth = $this->minDepth;
$currentDepth = 0; // Current tree depth
$currentDepthFinalIndex = 0; // Final $queue index for current tree depth
$minimumDepthReached = 0 === $minDepth; // Becomes true when minimum tree depth has been reached
$cookie = (object) []; // Unique object used to detect hard references
$a = null; // Array cast for nested structures
$stub = null; // Stub capturing the main properties of an original item value
// or null if the original value is used directly
if (!$gid = self::$gid) {
$gid = self::$gid = md5(random_bytes(6)); // Unique string used to detect the special $GLOBALS variable
}
$arrayStub = new Stub();
$arrayStub->type = Stub::TYPE_ARRAY;
$fromObjCast = false;
for ($i = 0; $i < $len; ++$i) {
// Detect when we move on to the next tree depth
if ($i > $currentDepthFinalIndex) {
++$currentDepth;
$currentDepthFinalIndex = $len - 1;
if ($currentDepth >= $minDepth) {
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