Jobqiangdan32Client/assets/cordova/plugins/org.apache.cordova.media/www/Media.js
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cordova.define("org.apache.cordova.media.Media", function(require, exports, module) { /*
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*/
var argscheck = require('cordova/argscheck'),
utils = require('cordova/utils'),
exec = require('cordova/exec');
var mediaObjects = {};
/**
* This class provides access to the device media, interfaces to both sound and video
*
* @constructor
* @param src The file name or url to play
* @param successCallback The callback to be called when the file is done playing or recording.
* successCallback()
* @param errorCallback The callback to be called if there is an error.
* errorCallback(int errorCode) - OPTIONAL
* @param statusCallback The callback to be called when media status has changed.
* statusCallback(int statusCode) - OPTIONAL
*/
var Media = function(src, successCallback, errorCallback, statusCallback) {
argscheck.checkArgs('SFFF', 'Media', arguments);
this.id = utils.createUUID();
mediaObjects[this.id] = this;
this.src = src;
this.successCallback = successCallback;
this.errorCallback = errorCallback;
this.statusCallback = statusCallback;
this._duration = -1;
this._position = -1;
exec(null, this.errorCallback, "Media", "create", [this.id, this.src]);
};
// Media messages
Media.MEDIA_STATE = 1;
Media.MEDIA_DURATION = 2;
Media.MEDIA_POSITION = 3;
Media.MEDIA_ERROR = 9;
// Media states
Media.MEDIA_NONE = 0;
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