骑士飞行棋/ConsoleApplication1/Program.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ConsoleApplication1
{
    class Program
    {
        //创建角色信息
        public static void InitRole(ref Player player_A, ref Player player_B)
        {
            Console.WriteLine("-------------------------两人对战-------------------------");
            Console.Write("请玩家1设置角色名称: ");
            player_A.Name = Console.ReadLine();
            player_A.Sign = "A";
            player_A.Location = 0;
            player_A.State = true;
            Console.Write("请玩家2设置角色名称: ");
            player_B.Name = Console.ReadLine();
            player_B.Sign = "B";
            player_B.Location = 0;
            player_B.State = true;
        }
        //构建关卡
        public static void InitChapters(Chapter[] chapters)
        {
            //构建各种关卡
            chapters[0].Name = "暂停一次";
            chapters[0].Type = Legend.Pause;
            chapters[0].Sign = "■";
            chapters[0].Rule = "下一轮暂停一次";
            chapters[1].Name = "幸运轮盘";
            chapters[1].Type = Legend.Lucky;
            chapters[1].Sign = "¤";
            chapters[1].Rule = "两种选择:交换位置或轰炸对方(退6步)";
            chapters[2].Name = "超级地雷";
            chapters[2].Type = Legend.Landmine;
            chapters[2].Sign = "★";
            chapters[2].Rule = "轰炸对方,对方退6步";
            chapters[3].Name = "时空隧道";
            chapters[3].Type = Legend.Tunnel;
            chapters[3].Sign = "〓";
            chapters[3].Rule = "再前进10步";
            chapters[4].Name = "普通关卡";
            chapters[4].Type = Legend.Normal;
            chapters[4].Sign = "∷";
            chapters[4].Rule = "若对方在此格,将其轰炸回起点";
        }   
        //构建地图
        public static void InitMap(Chapter[] chapters, Chapter[] map)
        {
            //构建地图
            for (int i = 0; i < map.Length; i++)
            {
                map[i] = chapters[4];
            }
            //其他关卡:各随机产生5个
            for (int i = 0; i < 4; i++)
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