MemberManagement/bin/Debug/ICSharpCode.SharpZipLib.xml

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<?xml version="1.0"?>
<doc>
    <assembly>
        <name>ICSharpCode.SharpZipLib</name>
    </assembly>
    <members>
        <member name="T:ICSharpCode.SharpZipLib.BZip2.BZip2">
            <summary>
            An example class to demonstrate compression and decompression of BZip2 streams.
            </summary>
        </member>
        <member name="M:ICSharpCode.SharpZipLib.BZip2.BZip2.Decompress(System.IO.Stream,System.IO.Stream,System.Boolean)">
            <summary>
            Decompress the <paramref name="inStream">input</paramref> writing
            uncompressed data to the <paramref name="outStream">output stream</paramref>
            </summary>
            <param name="inStream">The readable stream containing data to decompress.</param>
            <param name="outStream">The output stream to receive the decompressed data.</param>
            <param name="isStreamOwner">Both streams are closed on completion if true.</param>
        </member>
        <member name="M:ICSharpCode.SharpZipLib.BZip2.BZip2.Compress(System.IO.Stream,System.IO.Stream,System.Boolean,System.Int32)">
            <summary>
            Compress the <paramref name="inStream">input stream</paramref> sending
            result data to <paramref name="outStream">output stream</paramref>
            </summary>
            <param name="inStream">The readable stream to compress.</param>
            <param name="outStream">The output stream to receive the compressed data.</param>
            <param name="isStreamOwner">Both streams are closed on completion if true.</param>
            <param name="level">Block size acts as compression level (1 to 9) with 1 giving
            the lowest compression and 9 the highest.</param>
        </member>
        <member name="T:ICSharpCode.SharpZipLib.BZip2.BZip2Constants">
            <summary>
            Defines internal values for both compression and decompression
            </summary>
        </member>
        <member name="F:ICSharpCode.SharpZipLib.BZip2.BZip2Constants.RandomNumbers">
            <summary>
            Random numbers used to randomise repetitive blocks
            </summary>
        </member>
        <member name="F:ICSharpCode.SharpZipLib.BZip2.BZip2Constants.BaseBlockSize">
            <summary>
            When multiplied by compression parameter (1-9) gives the block size for compression
            9 gives the best compression but uses the most memory.
            </summary>
        </member>
        <member name="F:ICSharpCode.SharpZipLib.BZip2.BZip2Constants.MaximumAlphaSize">
            <summary>
            Backend constant
            </summary>
        </member>
        <member name="F:ICSharpCode.SharpZipLib.BZip2.BZip2Constants.MaximumCodeLength">
            <summary>
            Backend constant
            </summary>
        </member>
        <member name="F:ICSharpCode.SharpZipLib.BZip2.BZip2Constants.RunA">
            <summary>
            Backend constant

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