MarkItUp.SingleUserBlog.Web/UserControls/PostEditor.ascx.cs
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using System;
using System.IO;
using System.Web.UI;
using System.Xml;
using FreeTextBoxControls.Support.Sgml;
using MarkItUp.SingleUserBlog.Common;
using MarkItUp.SingleUserBlog.Services;
using MarkItUp.SingleUserBlog.UI;
using MarkItUp.SingleUserBlog.Web.Controls;
public delegate void PostAddedEventHandler(PostEditor sender, Post post);
public delegate void PostErrorEventHandler(PostEditor sender, string errorMessage);
public partial class PostEditor : UserControl {
// This is the index of the toolbar that has all the insert items. If the toolbars are reordered, you nee
// to change this!
private const int InsertToolbarIndex = 4;
public event PostAddedEventHandler PostAdded;
public event PostErrorEventHandler PostError;
public event EventHandler PostCancelled;
protected override void OnInit(EventArgs e) {
base.OnInit(e);
lblCategories.Visible = false;
lblMessage.Text = "";
// Unfortunately, the property expects this to already be resolved, so we can't set it in the markup.
ftbPost.ImageGalleryUrl = ResolveUrl("~/Administration/ftb.imagegallery.aspx?rif={0}&cif={0}");
// MATT: I've had a crash here, where the toolbar collection is empty. Don't know how/why that
// could happen, but I'll guard against it.
if (ftbPost.Toolbars.Count >= InsertToolbarIndex)
ftbPost.Toolbars[InsertToolbarIndex].Items.Add(new InsertCodeButton(ResolveUrl("~/Administration/ftb.insertcode.aspx")));
}
public string PostId {
get { return hdnPostId.Value; }
set {
hdnPostId.Value = value;
LoadPost(PostId);
}
}
void LoadPost(string postId) {
Post post = DataLayer.Instance.LoadPost(postId);
if (post != null) {
txtHeader.Text = post.DisplayName;
chkApproved.Checked = post.IsApproved;
ftbPost.Text = post.Description;
LoadPostCategories(postId);
}
}
void LoadPostCategories(string postId) {
CategoryCollection categories = DataLayer.Instance.ListCategoriesByPost(postId);
string[] selectedItems = new string[categories.Count];
for (int i = 0; i < selectedItems.Length; i++)
selectedItems[i] = categories[i].Id;
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