Forms/SignUp.Designer.cs
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namespace Vender.Forms
{
partial class SignUp
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(SignUp));
Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties stateProperties13 = new Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties();
Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties stateProperties14 = new Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties();
Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties stateProperties15 = new Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties();
Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties stateProperties16 = new Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties();
Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties stateProperties17 = new Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties();
Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties stateProperties18 = new Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties();
Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties stateProperties19 = new Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties();
Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties stateProperties20 = new Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties();
Bunifu.UI.WinForms.BunifuButton.BunifuButton.BorderEdges borderEdges2 = new Bunifu.UI.WinForms.BunifuButton.BunifuButton.BorderEdges();
Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties stateProperties21 = new Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties();
Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties stateProperties22 = new Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties();
Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties stateProperties23 = new Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties();
Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties stateProperties24 = new Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox.StateProperties();
this.TextBoxUsername = new Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox();
this.bunifuLabel3 = new Bunifu.UI.WinForms.BunifuLabel();
this.bunifuSeparator2 = new Bunifu.Framework.UI.BunifuSeparator();
this.clearBtn = new Bunifu.Framework.UI.BunifuThinButton2();
this.TextBoxtRepeatPassword = new Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox();
this.ButtonSignUp = new Bunifu.UI.WinForms.BunifuButton.BunifuButton();
this.TextBoxPassword = new Bunifu.UI.WinForms.BunifuTextbox.BunifuTextBox();
this.bunifuGradientPanel1 = new Bunifu.Framework.UI.BunifuGradientPanel();
this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.LabelMessage = new Bunifu.Framework.UI.BunifuCustomLabel();
this.bunifuImageButton1 = new Bunifu.Framework.UI.BunifuImageButton();
this.bunifuFormDock1 = new Bunifu.UI.WinForms.BunifuFormDock();
this.bunifuGradientPanel1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.bunifuImageButton1)).BeginInit();
this.SuspendLayout();
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