DeviceFamilyAndVirtualKey/MainViewModel.cs
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using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.Command;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Input;
using Windows.System;
using Windows.System.Profile;
using Windows.UI.Xaml.Input;
namespace DeviceFamilyAndVirtualKey
{
public class MainViewModel : ViewModelBase
{
private bool _isShiftKeyPressed;
public ICommand KeyUpCommand { get; set; }
public ICommand KeyDownCommand { get; set; }
public ICommand SendMessageCommand { get; set; }
public bool IsAcceptReturn
{
get
{
return AnalyticsInfo.VersionInfo.DeviceFamily == "Windows.Mobile";
}
}
private string _inputText;
public string InputText
{
get
{
return _inputText;
}
set
{
Set(ref _inputText, value);
}
}
private int _index;
public int Index
{
get { return _index; }
set { Set( ref _index , value); }
}
public ObservableCollection<string> Messages { get; set; } = new ObservableCollection<string>();
public MainViewModel()
{
KeyDownCommand = new RelayCommand<KeyRoutedEventArgs>(KeyDown);
KeyUpCommand = new RelayCommand<KeyRoutedEventArgs>(KeyUp);
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