Form1.Designer.cs
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namespace VR
{
partial class Form1
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.panel1 = new System.Windows.Forms.Panel();
this.timer1 = new System.Windows.Forms.Timer(this.components);
this.progressBar1 = new System.Windows.Forms.ProgressBar();
this.SuspendLayout();
//
// panel1
//
this.panel1.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.panel1.Cursor = System.Windows.Forms.Cursors.Cross;
this.panel1.Location = new System.Drawing.Point(10, 49);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(700, 400);
this.panel1.TabIndex = 0;
this.panel1.Paint += new System.Windows.Forms.PaintEventHandler(this.panel1_Paint);
this.panel1.MouseClick += new System.Windows.Forms.MouseEventHandler(this.panel1_MouseClick);
this.panel1.MouseMove += new System.Windows.Forms.MouseEventHandler(this.panel1_MouseMove);
//
// progressBar1
//
this.progressBar1.Location = new System.Drawing.Point(12, 13);
this.progressBar1.Name = "progressBar1";
this.progressBar1.Size = new System.Drawing.Size(698, 23);
this.progressBar1.TabIndex = 1;
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(722, 461);
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