Eabei.UI/XMyMusic.xaml.cs
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using Eabei.UIControls;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace Eabei.UI
{
/// <summary>
/// XMyMusic.xaml 的交互逻辑
/// </summary>
public partial class XMyMusic : UserControl
{
public XMyMusic()
{
InitializeComponent();
int index = 0;
foreach (var item in menuPanel.Children)
{
if (item is XMenuButton)
{
(item as XMenuButton).Index = index;
//(item as XMenuButton).IsClick = false;
(item as XMenuButton).SelectionChanged += XMyMusic_SelectionChanged;
index++;
}
}
btnComputer.IsClick = true;
addMain(btnComputer);
}
public event EventHandler SelectionChanged;
private void XMyMusic_SelectionChanged(object sender, Events.EventParam.SelectionChangedEventArgs e)
{
foreach (var item in menuPanel.Children)
{
if (item is XMenuButton)
{
if (e.SelectIndex == (item as XMenuButton).Index)
{
(item as XMenuButton).IsClick = true;
addMain((item as XMenuButton));
SelectionChanged?.Invoke(sender, new EventArgs());
}
else
(item as XMenuButton).IsClick = false;
}
}
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