Controls/RunningText.cs
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using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Markup;
using System.Windows.Media.Animation;
namespace Micro.Ui.RunningTextStyle.Controls
{
/// <summary>
/// 滚动方向
/// </summary>
public enum RunningDirection
{
/// <summary>
/// 从右往左
/// </summary>
RightToLeft,
/// <summary>
/// 从左往右
/// </summary>
LeftToRight,
/// <summary>
/// 从下往上
/// </summary>
BottomToTop,
/// <summary>
/// 从上往下
/// </summary>
TopToBottom
}
/// <summary>
/// 滚动文字
/// </summary>
[ContentProperty("Text")]
[TemplatePart(Name = "PART_Canvas", Type = typeof(Canvas))]
[TemplatePart(Name = "PART_Txt1", Type = typeof(TextBlock))]
[TemplatePart(Name = "PART_Txt2", Type = typeof(TextBlock))]
public class RunningText : Control
{
#region DependencyProperties
/// <summary>
/// 滚动的文字
/// </summary>
public static readonly DependencyProperty TextProperty = TextBlock.TextProperty.AddOwner(typeof(RunningText));
/// <summary>
/// 滚动的文字
/// </summary>
public String Text { get => (String)GetValue(TextProperty); set => SetValue(TextProperty, value); }
/// <summary>
/// 间距
/// </summary>
public static readonly DependencyProperty SpaceProperty = DependencyProperty.Register("Space", typeof(Double), typeof(RunningText), new PropertyMetadata(Double.NaN, OnSpacePropertyChanged));
private static void OnSpacePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
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