Login.Designer.cs
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namespace 酒店管理系统
{
partial class Login
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Login));
this.skinEngine1 = new Sunisoft.IrisSkin.SkinEngine(((System.ComponentModel.Component)(this)));
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.textBox1 = new System.Windows.Forms.TextBox();
this.textBox2 = new System.Windows.Forms.TextBox();
this.button1 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// skinEngine1
//
this.skinEngine1.SerialNumber = "";
this.skinEngine1.SkinFile = "E:\\lee\\SQL\\新建文件夹\\酒店管理系统\\代码\\酒店管理系统\\bin\\Debug\\皮肤\\RealOne\\RealOne.ssk";
this.skinEngine1.SkinStreamMain = ((System.IO.Stream)(resources.GetObject("skinEngine1.SkinStreamMain")));
//
// label1
//
this.label1.AutoSize = true;
this.label1.Font = new System.Drawing.Font("华文楷体", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.label1.Location = new System.Drawing.Point(62, 45);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(76, 18);
this.label1.TabIndex = 0;
this.label1.Text = "用户名:";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Font = new System.Drawing.Font("华文楷体", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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