SyncChatClient/MainForm.Designer.cs
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namespace SyncChatClient
{
partial class MainForm
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.label1 = new System.Windows.Forms.Label();
this.txt_UserName = new System.Windows.Forms.TextBox();
this.btn_Login = new System.Windows.Forms.Button();
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.txt_Message = new System.Windows.Forms.TextBox();
this.groupBox2 = new System.Windows.Forms.GroupBox();
this.lst_OnlineUser = new System.Windows.Forms.ListBox();
this.groupBox3 = new System.Windows.Forms.GroupBox();
this.btn_Send = new System.Windows.Forms.Button();
this.txt_SendText = new System.Windows.Forms.TextBox();
this.btn_LoadOnlineUser = new System.Windows.Forms.Button();
this.groupBox1.SuspendLayout();
this.groupBox2.SuspendLayout();
this.groupBox3.SuspendLayout();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(33, 28);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(41, 12);
this.label1.TabIndex = 0;
this.label1.Text = "用户名";
//
// txt_UserName
//
this.txt_UserName.Location = new System.Drawing.Point(80, 25);
this.txt_UserName.Name = "txt_UserName";
this.txt_UserName.Size = new System.Drawing.Size(277, 21);
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