Backup/Form1.Designer.cs

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namespace DemoticCurrency
{
    partial class Form1
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.label2 = new System.Windows.Forms.Label();
            this.label1 = new System.Windows.Forms.Label();
            this.button1 = new System.Windows.Forms.Button();
            this.textBox2 = new System.Windows.Forms.TextBox();
            this.textBox1 = new System.Windows.Forms.TextBox();
            this.SuspendLayout();
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(13, 53);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(53, 12);
            this.label2.TabIndex = 9;
            this.label2.Text = "大写金额";
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(13, 15);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(53, 12);
            this.label1.TabIndex = 8;
            this.label1.Text = "小写金额";
            // 
            // button1
            // 
            this.button1.Location = new System.Drawing.Point(100, 77);
            this.button1.Name = "button1";
            this.button1.Size = new System.Drawing.Size(75, 23);
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