Equripment.cs
(完整代码) 1KBusing System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
using Tank_11_14.Properties;
namespace Tank_11_14
{
class Equripment:Module
{
private static Image imgStar = Resources.star;
private static Image imgBomb = Resources.bomb;
private static Image imgTimer = Resources.timer;
//表示那个物品
private int flag;
public int Flag
{
get { return flag; }
set { flag = value; }
}
public Equripment(int x, int y, int flag):base(x,y,imgStar.Width,imgStar.Height)
{
this.flag = flag;
this.Height = 40;
this.Width = 40;
}
//根据不同的标志画出不同的图像
public override void Draw(Graphics g)
{
switch(flag)
{
case 0:
g.DrawImage(imgStar, this.X, this.Y);
break;
case 1:
g.DrawImage(imgBomb, this.X, this.Y);
break;
case 2:
g.DrawImage(imgTimer, this.X, this.Y);
break;
default:
break;
}
}
}
}
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