MatchKitProject/ObjectMapping/MatchMappingArgs.cs
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//=============================================================================
// System : MatchKit
// File : MatchMappingArgs.cs
// Author : Fabio Bussu (matchkit@fabiobussu.it)
// Updated : 04/16/2013
// Note : Copyright 2013, Fabio Bussu, All rights reserved
//
// This code is published under the Microsoft Public License (Ms-PL). A copy
// of the license should be distributed with the code. It can also be found
// at the project website: http://matchkit.codeplex.com. This notice, the
// author's name, and all copyright notices must remain intact in all
// applications, documentation, and source files.
//
// Version Date Who Comments
// ============================================================================
// 1.0.0.0 04/16/2013 FB First draft
//=============================================================================
using System.Reflection;
namespace MatchKit.ObjectMapping
{
/// <summary>
/// Provides informations about a mapping operation.
/// </summary>
/// <remarks>
/// The mapping process use this class for matchable objects that implements <see cref="T:MatchKit.IMatchMappingEvents"/>.
/// </remarks>
/// <seealso cref="T:IMatchMappingEvents"/>
/// <conceptualLink target="7e399cd8-5cfa-4616-a3c9-abcc9344dabc" />
/// <conceptualLink target="0a06b2a9-5f58-409a-ba62-639cfd77bca7" />
public sealed class MatchMappingArgs
{
/// <summary>
/// Gets the reflection member information about the currently mapping field or property.
/// </summary>
public MemberInfo Member { get; private set; }
/// <summary>
/// Gets the matched object.
/// </summary>
public Match Match { get; private set; }
/// <summary>
/// Gets or sets a value to cancel the assigning operation.
/// </summary>
public bool Cancel { get; set; }
/// <summary>
/// Gets or sets the value assigning to the member.
/// </summary>
public object Value { get; set; }
internal MatchMappingArgs(MemberInfo member, Match match, object value)
{
Member = member;
Match = match;
Cancel = false;
Value = value;
}
}
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