Acme.BookStore.HttpApi.Host/node_modules/lodash/_equalObjects.js

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var getAllKeys = require('./_getAllKeys');

/** Used to compose bitmasks for value comparisons. */
var COMPARE_PARTIAL_FLAG = 1;

/** Used for built-in method references. */
var objectProto = Object.prototype;

/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;

/**
 * A specialized version of `baseIsEqualDeep` for objects with support for
 * partial deep comparisons.
 *
 * @private
 * @param {Object} object The object to compare.
 * @param {Object} other The other object to compare.
 * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.
 * @param {Function} customizer The function to customize comparisons.
 * @param {Function} equalFunc The function to determine equivalents of values.
 * @param {Object} stack Tracks traversed `object` and `other` objects.
 * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
 */
function equalObjects(object, other, bitmask, customizer, equalFunc, stack) {
  var isPartial = bitmask & COMPARE_PARTIAL_FLAG,
      objProps = getAllKeys(object),
      objLength = objProps.length,
      othProps = getAllKeys(other),
      othLength = othProps.length;

  if (objLength != othLength && !isPartial) {
    return false;
  }
  var index = objLength;
  while (index--) {
    var key = objProps[index];
    if (!(isPartial ? key in other : hasOwnProperty.call(other, key))) {
      return false;
    }
  }
  // Assume cyclic values are equal.
  var stacked = stack.get(object);
  if (stacked && stack.get(other)) {
    return stacked == other;
  }
  var result = true;
  stack.set(object, other);
  stack.set(other, object);

  var skipCtor = isPartial;
  while (++index < objLength) {
    key = objProps[index];
    var objValue = object[key],
        othValue = other[key];

    if (customizer) {
      var compared = isPartial
        ? customizer(othValue, objValue, key, other, object, stack)
        : customizer(objValue, othValue, key, object, other, stack);
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