Acme.BookStore.HttpApi.Host/node_modules/source-map/lib/source-node.js
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/* -*- Mode: js; js-indent-level: 2; -*- */
/*
* Copyright 2011 Mozilla Foundation and contributors
* Licensed under the New BSD license. See LICENSE or:
* http://opensource.org/licenses/BSD-3-Clause
*/
var SourceMapGenerator = require('./source-map-generator').SourceMapGenerator;
var util = require('./util');
// Matches a Windows-style `\r\n` newline or a `\n` newline used by all other
// operating systems these days (capturing the result).
var REGEX_NEWLINE = /(\r?\n)/;
// Newline character code for charCodeAt() comparisons
var NEWLINE_CODE = 10;
// Private symbol for identifying `SourceNode`s when multiple versions of
// the source-map library are loaded. This MUST NOT CHANGE across
// versions!
var isSourceNode = "$$$isSourceNode$$$";
/**
* SourceNodes provide a way to abstract over interpolating/concatenating
* snippets of generated JavaScript source code while maintaining the line and
* column information associated with the original source code.
*
* @param aLine The original line number.
* @param aColumn The original column number.
* @param aSource The original source's filename.
* @param aChunks Optional. An array of strings which are snippets of
* generated JS, or other SourceNodes.
* @param aName The original identifier.
*/
function SourceNode(aLine, aColumn, aSource, aChunks, aName) {
this.children = [];
this.sourceContents = {};
this.line = aLine == null ? null : aLine;
this.column = aColumn == null ? null : aColumn;
this.source = aSource == null ? null : aSource;
this.name = aName == null ? null : aName;
this[isSourceNode] = true;
if (aChunks != null) this.add(aChunks);
}
/**
* Creates a SourceNode from generated code and a SourceMapConsumer.
*
* @param aGeneratedCode The generated code
* @param aSourceMapConsumer The SourceMap for the generated code
* @param aRelativePath Optional. The path that relative sources in the
* SourceMapConsumer should be relative to.
*/
SourceNode.fromStringWithSourceMap =
function SourceNode_fromStringWithSourceMap(aGeneratedCode, aSourceMapConsumer, aRelativePath) {
// The SourceNode we want to fill with the generated code
// and the SourceMap
var node = new SourceNode();
// All even indices of this array are one line of the generated code,
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