flymis/WebRoot/dojojs/src/undo/Manager.js
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/*
Copyright (c) 2004-2006, The Dojo Foundation
All Rights Reserved.
Licensed under the Academic Free License version 2.1 or above OR the
modified BSD license. For more information on Dojo licensing, see:
http://dojotoolkit.org/community/licensing.shtml
*/
dojo.provide("dojo.undo.Manager");
dojo.require("dojo.lang.common");
dojo.undo.Manager = function(parent) {
this.clear();
this._parent = parent;
};
dojo.extend(dojo.undo.Manager, {
_parent: null,
_undoStack: null,
_redoStack: null,
_currentManager: null,
canUndo: false,
canRedo: false,
isUndoing: false,
isRedoing: false,
// these events allow you to hook in and update your code (UI?) as necessary
onUndo: function(manager, item) {},
onRedo: function(manager, item) {},
// fired when you do *any* undo action, which means you'll have one for every item
// in a transaction. this is usually only useful for debugging
onUndoAny: function(manager, item) {},
onRedoAny: function(manager, item) {},
_updateStatus: function() {
this.canUndo = this._undoStack.length > 0;
this.canRedo = this._redoStack.length > 0;
},
clear: function() {
this._undoStack = [];
this._redoStack = [];
this._currentManager = this;
this.isUndoing = false;
this.isRedoing = false;
this._updateStatus();
},
undo: function() {
if(!this.canUndo) { return false; }
this.endAllTransactions();
this.isUndoing = true;
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