GG_DPS/Outbill/HandDivide.Designer.cs

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namespace GG_DPS.Outbill
{
    partial class HandDivide
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.label1 = new System.Windows.Forms.Label();
            this.txtBox = new System.Windows.Forms.TextBox();
            this.btnBanding = new System.Windows.Forms.Button();
            this.btnClose = new System.Windows.Forms.Button();
            this.label2 = new System.Windows.Forms.Label();
            this.lblUserName = new System.Windows.Forms.Label();
            this.lblWmsNum = new System.Windows.Forms.Label();
            this.cmbErpNum = new System.Windows.Forms.ComboBox();
            this.lblMessage = new System.Windows.Forms.Label();
            this.btnPick = new System.Windows.Forms.Button();
            this.txtErpNum = new System.Windows.Forms.TextBox();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.ForeColor = System.Drawing.Color.Red;
            this.label1.Location = new System.Drawing.Point(8, 69);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(35, 12);
            this.label1.TabIndex = 0;
            this.label1.Text = "箱号:";
            // 
            // txtBox
            // 
            this.txtBox.Location = new System.Drawing.Point(67, 69);
            this.txtBox.Name = "txtBox";
            this.txtBox.Size = new System.Drawing.Size(175, 21);
            this.txtBox.TabIndex = 1;
            // 
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