GG_DPS/testZhou.Designer.cs

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namespace GG_DPS
{
    partial class testZhou
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(testZhou));
            this.myAioi = new AxAiPlugControl.AxAiPlug();
            this.button1 = new System.Windows.Forms.Button();
            this.label1 = new System.Windows.Forms.Label();
            this.textBox1 = new System.Windows.Forms.TextBox();
            this.label2 = new System.Windows.Forms.Label();
            this.textBox2 = new System.Windows.Forms.TextBox();
            this.label3 = new System.Windows.Forms.Label();
            this.textBox3 = new System.Windows.Forms.TextBox();
            this.label4 = new System.Windows.Forms.Label();
            this.label5 = new System.Windows.Forms.Label();
            ((System.ComponentModel.ISupportInitialize)(this.myAioi)).BeginInit();
            this.SuspendLayout();
            // 
            // myAioi
            // 
            this.myAioi.Enabled = true;
            this.myAioi.Location = new System.Drawing.Point(195, 12);
            this.myAioi.Name = "myAioi";
            this.myAioi.OcxState = ((System.Windows.Forms.AxHost.State)(resources.GetObject("myAioi.OcxState")));
            this.myAioi.Size = new System.Drawing.Size(28, 28);
            this.myAioi.TabIndex = 8;
            this.myAioi.DataArrival += new AxAiPlugControl.@__AiPlug_DataArrivalEventHandler(this.myAioi_DataArrival);
            // 
            // button1
            // 
            this.button1.Location = new System.Drawing.Point(195, 183);
            this.button1.Name = "button1";
            this.button1.Size = new System.Drawing.Size(75, 23);
            this.button1.TabIndex = 9;
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