fastCSharp/setup/cSharp/serialize.cs

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using System;
using System.Collections.Generic;
using System.Reflection;
using System.IO;
using fastCSharp.reflection;
using System.Runtime.InteropServices;
using System.Threading;
using System.Collections;
using fastCSharp.threading;

namespace fastCSharp.setup.cSharp
{
    /// <summary>
    /// 序列化代码生成自定义属性
    /// </summary>
    public sealed partial class serialize : serializeBase
    {
        /// <summary>
        /// 默认空属性
        /// </summary>
        internal static readonly serialize SerializeAttribute = new serialize();
        /// <summary>
        /// 默认空属性
        /// </summary>
        internal static readonly serialize BaseSerializeAttribute = new serialize { IsReferenceMember = false, IsBaseSerialize = true };
        /// <summary>
        /// 序列化转换泛型标识
        /// </summary>
        public interface ISerializeGeneric { }
        /// <summary>
        /// 序列化接口
        /// </summary>
        public interface ISerializeBase
        {
            /// <summary>
            /// 反序列化
            /// </summary>
            /// <param name="data">序列化数据</param>
            bool DeSerialize(subArray<byte> data);
            /// <summary>
            /// 对象序列化
            /// </summary>
            /// <param name="stream">数据流</param>
            void Serialize(unmanagedStream stream);
        }
        /// <summary>
        /// 序列化接口
        /// </summary>
        public interface ISerialize : ISerializeBase
        {
            /// <summary>
            /// 对象序列化
            /// </summary>
            /// <returns>序列化数据</returns>
            byte[] Serialize();
            /// <summary>
            /// 对象序列化
            /// </summary>
            /// <param name="serializer">对象序列化器</param>
            void Serialize(unmanagedStreamSerializer serializer);
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