Chess/Advice/ResultAdvice.cs
(开头部分) 3KB这里只显示每个文件的开头 60 行。登录后可以解锁完整代码。
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FourWayClimbingDemo.Chess.Advice
{
public sealed class ResultAdvice:BaseAdvice
{
private ChessBoard _chessBoard;
private Player _player;
private ChessPiece _chessPiece;
private Dir _dir;
public ResultAdvice(ChessBoard chessBoard, Player player, ChessPiece chessPiece, Dir dir) {
this._chessBoard = chessBoard;
this._player = player;
this._chessPiece = chessPiece;
this._dir = dir;
}
public override int Execute()
{
AdviceStatusEnum status = AdviceStatusEnum.None;
//棋子下一步棋位
var pos = _chessBoard.GetChessPieceAround(_chessPiece, _dir);
if (pos != null && !_chessBoard.IsEmpty(pos.Value)) {
//棋子吃子了,则再下一步棋位
pos = _chessBoard.GetChessPieceAround(pos.Value,_dir);
}
if (pos != null)
{
if (Dir.TOP != NegativeDir(_dir)) {
var pos1 = _chessBoard.GetChessPieceAround(pos.Value,Dir.TOP);
if (pos1 == null || _chessBoard.IsEmpty(pos1.Value) || _player.IsMyChessPiece(pos1.Value))
{
status = CompareAdviceStatus(status, AdviceStatusEnum.落子_安全);
}
else {
status = CompareAdviceStatus(status, AdviceStatusEnum.落子_被吃);
}
}
if (Dir.BOTTOM != NegativeDir(_dir))
{
var pos1 = _chessBoard.GetChessPieceAround(pos.Value, Dir.BOTTOM);
if (pos1 == null || _chessBoard.IsEmpty(pos1.Value) || _player.IsMyChessPiece(pos1.Value))
{
status = CompareAdviceStatus(status, AdviceStatusEnum.落子_安全);
}
else
{
status = CompareAdviceStatus(status, AdviceStatusEnum.落子_被吃);
}
}
if (Dir.LEFT != NegativeDir(_dir))
{
var pos1 = _chessBoard.GetChessPieceAround(pos.Value, Dir.LEFT);
if (pos1 == null || _chessBoard.IsEmpty(pos1.Value) || _player.IsMyChessPiece(pos1.Value))
{
后面还有 27 行代码,解锁后查看完整代码
24 小时内免费解锁 3 个项目,之后 1 算力/个。 规则说明
AI 解读 AI
登录后可用,每次 10 算力,解读结果公开显示在下面。
还没有人解读过这个文件。