Newtonsoft.Json/Serialization/JsonObjectContract.cs

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#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
#endregion

using System;
using System.Globalization;
using System.Reflection;
using System.Runtime.Serialization;
using System.Security;
using Newtonsoft.Json.Utilities;

namespace Newtonsoft.Json.Serialization
{
    /// <summary>
    /// Contract details for a <see cref="Type"/> used by the <see cref="JsonSerializer"/>.
    /// </summary>
    public class JsonObjectContract : JsonContainerContract
    {
        /// <summary>
        /// Gets or sets the object member serialization.
        /// </summary>
        /// <value>The member object serialization.</value>
        public MemberSerialization MemberSerialization { get; set; }

        /// <summary>
        /// Gets or sets a value that indicates whether the object's properties are required.
        /// </summary>
        /// <value>
        /// 	A value indicating whether the object's properties are required.
        /// </value>
        public Required? ItemRequired { get; set; }

        /// <summary>
        /// Gets the object's properties.
        /// </summary>
        /// <value>The object's properties.</value>
        public JsonPropertyCollection Properties { get; private set; }

        /// <summary>
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