Little Registry Cleaner/Common Tools/TreeViewAdv/Tree/NodeControls/NodeCheckBox.cs
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using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using Common_Tools.Properties;
using System.Reflection;
using System.Windows.Forms;
using System.Windows.Forms.VisualStyles;
using System.ComponentModel;
namespace Common_Tools.TreeViewAdv.Tree.NodeControls
{
public class NodeCheckBox : InteractiveControl
{
public const int ImageSize = 13;
private Bitmap _check;
private Bitmap _uncheck;
private Bitmap _unknown;
#region Properties
private bool _threeState;
[DefaultValue(false)]
public bool ThreeState
{
get { return _threeState; }
set { _threeState = value; }
}
#endregion
public NodeCheckBox()
: this(string.Empty)
{
}
public NodeCheckBox(string propertyName)
{
_check = Resources.check;
_uncheck = Resources.uncheck;
_unknown = Resources.unknown;
DataPropertyName = propertyName;
LeftMargin = 0;
}
public override Size MeasureSize(TreeNodeAdv node, DrawContext context)
{
return new Size(ImageSize, ImageSize);
}
public override void Draw(TreeNodeAdv node, DrawContext context)
{
Rectangle bounds = GetBounds(node, context);
CheckState state = GetCheckState(node);
if (Application.RenderWithVisualStyles)
{
VisualStyleRenderer renderer;
if (state == CheckState.Indeterminate)
renderer = new VisualStyleRenderer(VisualStyleElement.Button.CheckBox.MixedNormal);
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